Aimed at Media Server Operators, this instructor led course for Pixera Media Server Software and Hardware lays the foundation...
In this AV Stumpfl PIXERA Operator Training, participants will be introduced to the most important aspects of working with the popular PIXERA media server platform on professional AV-projects. In addition to teaching the foundations of using the PIXERA software, this three-day long training will also enable participants to learn the skills needed to realise more complex workflow-scenarios.
Each participant will have the opportunity to work with an individually allocated training kit, an optimal setup for maximising the effectiveness of the learning experience.
The Official Operator Training is the perfect introduction to the versatile world of our acclaimed system for real-time media processing, compositing and management.
With a mixture of direct instruction and practical exercises, time will be spent unwrapping the setup of a show from its design to final playout. Participants will come away from the training with a good understanding and the software and hardware.
Structure Day 1:
Day one is the Basic Day where we have a look at:
Pixera Hub Basic
How is the GUI built in general from left to right.
Maintabs Screens / Mapping / Compositing
Screens:
How to add Displays / Led / Screens. What important infos you get in the inspector. Which functionalities we offer
Mapping:
How to do routing in a simple way. Explaining the options on your local machine.
Output Activating / Deactivating
Compositing:
How to add resources, why we use previews (proxies)
Timeline Options, Layer Options, Playback Modes, Keyframes, Cues, Live Inputs, Effects, PiP, Audio
Basics about Led Mapping.
Basics about PJ Mapping / Warping / Softedge
Structure Day 2:
We start to build up a coorporate Demo Show where we also have to do Troubleshoot
Knowledge about codecs & colors
Knowledge about Hardware, Media Server & Windows Settings
Nvidia, Edid Settings & Custom Resolutions
Pixera Hub Advanced
Multiclient Setup, File Distribution & Backup, Pre Programming with Dry Clients
*Basics of 3D, Coordinate System & 3D Marker Calibration
Inner Compositing, Perspectives, Screengroups in 2D & 3D
Built up the Show: Alpha Transitions, Troubleshooting, NDI, Preview Editing.
Structure Day 3:
Letôs do Creative Solutions
Content Mapping
Audio 2.0
Live Input & NDI Management
Multi Playhead Capability
A view into Notch "Theoretical Part"
Timeline Input Patching "Theoretical Part"
Timecode - How to Setup "Theoretical Part"
Have a small look into Pixera Control - Build Up a User Interface
How to use Streamdeck with Companion